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Audiovisual Installation - Using spatial projection
These initial conceptual sketches capture my idea of a space that would allow people to walk through; the element of self-navigation is important. The proportion of this space goes back to my test in my garage—long and narrow, more tube-like. The side view shows the scale and the height of these panels, and that people will be walking through it. The overhead view is to show that the angle of the panels were not all the same; some of them were tilted to allow for a certain amount of distortion of the video that's projected on them. It’s also important that these screens were intended not to be large enough to encompass the entirety of the video. They’re narrow to allow a kind of a fracturing of the video, because this fracturing is integral to the experience of hard of hearing and deaf in that we only have access to certain amount of sound at a given time, and it's a multisensory puzzling to put all these pieces back together. So this initial sketch is a navigation through how to create a sense of disorientation as a substrate on which you project video and audio information.
Archive items in Audiovisual Installation - Using spatial projection
Image · CC-BY (CC-Attribution) · View Item: Overhead view of proposed installation
Overhead view of proposed installation
Image · CC-BY (CC-Attribution) · View Item: Side view of installation